ACtE03 · Chapter 3Theory of Computation & Graphics🏛️ Past Licensure QuestionID: 5ba0a5de
Which cross-language, cross-platform standard API is widely used for rendering 2D and 3D vector graphics across diverse operating systems?
Which cross-language, cross-platform standard API is widely used for rendering 2D and 3D vector graphics across diverse operating systems?
Multiple Choice Options
- A
DirectX
- B
Metal
- C
GDI+
- D✓ Correct Option
OpenGL
Detailed Technical Solution & Explanation
OpenGL (Open Graphics Library) is the established cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics across Windows, Linux, macOS, and mobile (OpenGL ES).
Option Analysis:
•
Option A (DirectX): Microsoft proprietary API primarily for Windows and Xbox.
•
Option B (Metal): Apple proprietary low-overhead graphics API.
•
Option C (GDI+): Windows-specific 2D graphics subsystem.
•
Option D (OpenGL): Correct. Standard platform-independent 2D/3D graphics rendering API.
Reference: Mock Test 05NEC Licensure Syllabus